Easier training for low levels

Started by Rotem, July 30, 2012, 07:40:42 AM

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Rotem

I think that currently the first few levels are the hardest.

The max exp doubles for the first 10 levels and the exp given from books doesn't exactly make up for it.
It is rather easy for a new player to just give  up and quit by simply trying to reach level 20.
For example, at level 11, you'll have 3560 max exp and you need to use 15 exp book, that's 238 read-book()s to go, it's quite a lot of read-book()s compared to pervious levels (first 5 levels are almost instant).

I've done a lot of levels and until today I still claim that my first 20 levels were the hardest.

So I've been thinking, what if we increase the exp given for some books? Perhaps it would help newbies stay in the game instead of leave.
If they manage to achieve something, however small it is, they'll feel like they're part of the game and remain active.

This is what I'm suggesting, I'm not sure whether it's good or not.

  • Book of Chaos 15 --> 25  (Used as an example earlier, with this change, at level 11 you'll need 143 read-book()s)
  • Gringott's Guide to Banking - 35

At this point, max exp growth is stable, seems like from here leveling doesn't instantly get harder so I didn't continue testing.

Just to note why I believe it's unstable with those 2 books, specially with chaos one:
At level 11, you need 238 read-book()s, however, at level 20 you're going to need 172, as we continue to level 24 (1 level up away before a new book), you'll only need 212 read-book()s.


Lavenblade

#1
I support this, I feel like the first 10ish levels or so was the hardest. In all honesty, I think from 30+ it was actually more smooth for me, and at level 100 it felt like a breeze book reading.

TWCs first few levels are consider big turn offs, and if I didn't know better I'd quit after seeing how long it takes, then seeing the levels of the people around me. Reasoning: I'd assume the whole leveling process is that hard.