Going Byond 500

Started by Jace, May 05, 2013, 10:55:21 AM

Previous topic - Next topic

Jace

Personally, I really like the level cap because I think it makes the game more competitive and is not completely discouraging to new players. However, I know some players still want to earn something for their accomplishments at this point.

I think one way to satisfy this, would be to make it so that every level gained above 500 is based on objectives and quests. For every objective you complete you would earn a level, then as more content is added, more levels could be gained. This would allow players to improve based on game play and not pushing a read book macro, which i think is more fun. Hopefully many of them could be long term goals that may require days to weeks.

Some examples:

-Current in game Quests
-Get 100 Kills
-Get 1000 Kills
-Learn 50 Spells
-Learn all Trans/DADA/COMC etc. Spells
-Kill 30 DEs
-Kill 30 Aurors
-Discover the Pyramid
-Have 1/5/10 million gold in the bank
-Kill 50 trolls/Snakes/Spiders etc
-Join a clan

I am sure there are many more that can be thought of, that can use content already in the game. I know there is some end game content already planned so this may be irrelevant but just thought I'd throw it out there!

Lucifer

We'll be implementing a system this month based around this idea of having more to achieve besides levels.
Current
TWC DJ

Former
Hufflepuff Quidditch Cpt (2008)
Hufflepuff Prefect (2008)
Transfiguration Professor (2008)
Administrator (2009)
Dueling Instructor (2009)
COMC Professor (2009)
Charms Professor (2009)
Head Auror (2011)
Head Deatheater (2011)
Game Owner (2013)
Head DJ (2014
)