Players Guide!

Started by Kozu, September 21, 2010, 04:43:47 PM

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Kozu


This guide is meant to help new players figure out how to start the game.

When you begin on your journey, you start out right here in Diagon Alley. To the left of you is Tom's Bar, where you may buy beer and other goods, as well as start your very first quest! To your right you will see the green fire of the Floo network, whoch will take you out of Diagon Alley.

By walking into the walls above you, they will move and allow you passage deeper into Diagon Alley. In this section, there are a few shops that you can go to at a later time. The first door on your right leads to Ollivander, the wand salesman; however, before you can buy a wand, you have to walk up with the white arrow and go to the bank to withdraw your 100 gold.

This is the entrance to the bank. Not too pretty, but it get's you from A to B. Now walk inside and experience the wonderful world of finances!

If you go near anyone in yellow, they are all bankers and will allow you to withdraw your gold, or deposit gold, at any time.

After you have withdrawn your gold, you are free to walk back to Ollivander's shop and buy your first wand.

With your new wand, you should be ready to take on the wizarding world. If you go back to the begining and walk through the green fire, you will find yourself outside, in Hogsmeade. Hogsmeade holds many shops; however, you're too new to have enough gold to buy anything, so we'll skip these shops for now. Just follow the white arrows so you may go to school.

At this intersection, to the left is the Forbidden Forest, which holds intermediate monsters for fighting, and to the right, thePixie Pit, which has weak monsters for newer players. Also to the right is the Quidditch Pitch, which is used frequently upon request with others wanting to play. Going straight, you will make your way to Hogwarts.

This fancy Hogwarts entrance may not be the same now, but these mark the boundaries for attacking. You cannot attack behind those lines, or it will be treated as if you killed in any other no-kill zone. Going through the blackness under the arch will bring you inside of the school.

And here you are, ready to attend classes for spells and follow all of the game rules. To read the game rules, please click the Help/Rules verb in your commands tab, and select rules. These rules are strictly enforced. But also know that TWC has been around for years and has a thriving community. We all hoe that you have a pleasant time and check the Class Schedule button in your commands tab for class times.

I understand that this guide might not cover everything; therefore, if you see something you feel should be added to the guide, leave a comment and it might get added!
<(T-T)> weee!!! <(^-^)>

Jozo

#1
a map with a newer version of TWC world map can be found here  ;)
just extract it with winrar and run it.
press F1 for help.